
Jiwe Studio Profile
Andrew Gitiha
@Drew
🎮🔥

Games
Studio Catalogue
1 published title
Game Jams
Jams Participated In
4 jams
LEARNING JAMEndedRegistration closedFireside Chat - Bringing African Creativity to Life in Global Games
Hosted by Max Musau
Jun 6, 2025 - Jun 6, 2025
Friday Event Schedule --- Theme: Bringing African Creativity to Life in Global Games Doors Open — 4:00 PM Kick off with early activities, meet-and-greets, and gaming zones. --- Fireside Chat — 5:00 PM to 7:00 PM Special Guests: 🎙️ Estelle Mwangi – Valorant Music Creator 🎮 Eyram Tawia – Co-creator of Astra (Valorant), Leti Arts, Ghana Leads: James Ahere & Immaculate Session Format: 5:00 PM – Guest Talk 1 (30 min) 5:30 PM – Q&A Session (15 min) 5:45 PM – Break (10 min) 5:55 PM – Guest Talk 2 (30 min) 6:25 PM – Q&A Session (15 min) 6:40 PM – Final Remarks & Transition --- Highlights: Eyram will share the story behind Astra, the African Valorant agent. Estelle will discusses composing music for Valorant and how she brought its sonic world to life. --- Pop-Up Cosplay Showcase — 7:00 PM to 9:00 PM Celebrate cosplay from African-themed games, especially: ✨ Riziki ✨ USAWA Showcase starts at 8:00 PM, but come early to catch the buildup, photos, and community hype! Rewards for the best dressed cosplayer will be available!
14 Participants
GAME JAMEndedRegistration closedJiwe Community 48hr Game Jam
Hosted by Max Musau
Jun 6, 2025 - Jun 9, 2025
The Jiwe Community Game Jams is the final celebration of a two-month journey exploring game development, creativity, and innovation across Africa. We’re bringing together 50+ developers for a hybrid 48-hour event designed to produce 25+ playable prototypes. This is more than a game jam—it’s an acceleration launchpad for Africa’s next generation of interactive experiences. Format: Hybrid (Discord + physical hubs across Africa) - Nairobi, Ghana, Senegal, South Africa Goal: Build 50 high-quality game prototypes by end of 2025 ---- Game Jam Themes: -Musical Games – Mechanics tied to rhythm, audio-driven storytelling, adaptive sound design, sound driven games designed for accessibility or visually the visually impared -Web Hyper Casual Games – Addictive, easy-to-play, high-retention mechanics -Anti-Slavery Games – Narrative-driven, historically grounded or speculative games dealing with liberation, agency, and resistance ---- Over $6,000 worth of prizes and support, including: -Cash tokens for winners in each theme -3-month incubation at a leading African game studio -User acquisition credits after incubation on Gara Store -Fast-track into the Mobile Pioneers Program by SpielFabrique and Voodoo (Hyper Casual category winner only) Plus: If you're based in Nairobi, the Nairobi Game Development Center will offer workspace for the full 3-month incubation period — a dedicated home to build your game to the next level! ---- Event Schedule - Under Resources Tab
37 Participants- LEARNING JAMEndedRegistration closed
Workshop: How to use Unity AI tools in Games
Hosted by FAITH ADISA
May 29, 2025 - May 29, 2025
🤖 Workshop: How to use Unity AI tools in Games 📅 Thursday, 29 May 2025 🕖 7 PM – 8 PM EAT, 6 PM – 7 PM SAST, 5 PM – 6 PM WAT 📍 Hybrid Session – live on Discord & in-person at Santuri Salon, Basement, The Mall, Westlands, Nairobi Kenya Join Manuel from Unity for a hands-on dive into Unity AI tools – Muse, Unity’s powerful suite of AI tools designed to supercharge your workflow creating games. Whether you're a solo dev or part of a team, learn how to prototype faster, generate assets on the fly, and test gameplay ideas with AI assistance.
19 Participants
LEARNING JAMEndedRegistration closedWorkshop: Visual Game Design – A Hangman’s Perspective
Hosted by FAITH ADISA
May 22, 2025 - May 22, 2025
🎮 Workshop: Visual Game Design – A Hangman’s Perspective📅 Thursday, 22 May 2025 🕖 7 PM – 8 PM EAT 6 PM – 7 PM SAST 5 PM – 6 PM WAT📍 Hybrid Session – live on Discord & in-person at Santuri Salon, Basement, The Mall, Westlands, Nairobi KenyaSharpen your artistic edge and learn how the “hangman’s view” can transform the way you frame characters, craft suspense, and guide a player’s eye through a scene. Perfect for game developers, concept artists, level designers, and anyone curious about the storytelling power of visuals.We will explore: Framing & composition tricks that hook players instantly Using light, shadow, and negative space to build tension Rapid blocking methods for cinematic level layouts Possibly direct case studies from iconic titles
25 Participants